• Hidden Left 4 Dead trailerRemain idle at the game selection screen. After a few minutes, a demo video of one of the games will begin. After the video ends, wait for the next video to begin, which will be a Left 4 Dead trailer.
  • AchievementsAccomplish the indicated achievement to get the corresponding number of Gamerscore points:
      Bone Breaker (5 points): Kill 30 enemies with thrown physics objects.
      Deadly Harvest (5 points): Kill an enemy by planting a hopper mine.
      Hack Attack! (5 points): Kill five enemies with a Manhack.
      Hot PotatOwned (10 points): Kill a Combine soldier with his own grenade.
      Conservationist (5 points): Kill five enemies with the same energy ball.
      Think Fast! (10 points): Kill an Elite Soldier with his own energy ball.
      Grave Robber (5 points): Steal a Zombine’s grenade.
      Zombie-que (5 points): Use flares to light 15 zombies on fire.
      Malcontent (5 points): Escape the apartment block raid.
      What cat? (5 points): Break the mini-teleporter in Kleiner’s lab.
      Trusty Hardware (5 points): Get the crowbar.
      Barnacle Bowling (5 points): Kill five barnacles with one barrel.
      Anchor’s Aweigh! (5 points): Get the airboat.
      Heavy Weapons (5 points): Get the airboat’s mounted gun.
      Vorticough (13 points): Discover the hidden singing vortigaunt cave in chapter Water Hazard.
      Revenge! (10 points): Destroy the hunter-chopper in Half-Life 2.
      Blast from the Past (10 points): Find the HEV Suit Charger faceplate in Eli’s scrapyard.
      Zero-Point Energy (5 points): Get the Gravity Gun in Black Mesa East.
      Two Points (2 points): Use DOG’s ball to make a basket in Eli’s scrapyard.
      Zombie Chopper (25 points): Play through Ravenholm using only the Gravity Gun.
      OSHA Violation (5 points): Kill 3 enemies using the crane.
      Targetted Advertising (5 points): Pin a soldier to the billboard in chapter Highway 17.
      One Man Army (5 points): Destroy six gunships in Half-Life 2.
      Keep Off the Sand! (20 points): Cross the antlion beach in chapter Sandtraps without touching the sand.
      Bug Hunt (10 points): Use the antlions to kill 50 enemies.
      Flushed (5 points): Kill an enemy with a toilet.
      Warden Freeman (10 points): Survive the second turret standoff in Nova Prospekt.
      “Radiation Levels Detected” (5 points): Get through the toxic tunnel under City 17 in Half-Life 2.
      Plaza Defender (10 points): Survive the generator plaza standoff in chapter Anticitizen One.
      Counter-Sniper (5 points): Kill all of the snipers in City 17.
      Fight the Power (10 points): Shut down the supression device by disabling its generators.
      Giant Killer (10 points): Survive the rooftop strider battle in the ruins of City 17.
      Lambda Locator (15 points): Find all lambda caches in Half-Life 2.
      Watch Your Head! (5 points): Make it to the bottom of the Citadel’s main elevator shaft in one piece.
      Containment (5 points): Contain the Citadel core.
      Pacifist (10 points): Contain the Citadel core without killing any stalkers.
      Car Crusher (5 points): Use the cars to squash 15 antlions in Half-Life 2: Episode One.
      Elevator Action (10 points): Survive long enough to get on the parking garage elevator.
      Live Bait (10 points): Help Alyx snipe 30 enemies in Half-Life 2: Episode One.
      Attica! (5 points): Destroy the gunship in the hospital attic.
      Citizen Escort (15 points): Don’t let any citizens die when escorting them to the escape train.
      Escape From City 17 (20 points): Escape City 17 with Alyx.
      The One Free Bullet (40 points): Beat Episode One firing exactly one bullet. Grenade, crowbar, rocket, and Gravgun kills are okay.
      Acid Reflex (5 points): Kill an Acid Antlion worker.
      Get Some Grub (20 points): Squish every Antlion Grub in Half-Life 2: Episode Two.
      Pinata Party (5 points): Find and break every web cache in Half-Life 2: Episode Two.
      Into the Breach (5 points): Help Griggs and Sheckley hold off the Antlion invasion inside the mine shaft.
      Hit and Run (5 points): Run over 20 enemies with the car in Half-Life 2: Episode Two.
      Puttin’ On a Clinic (15 points): Defeat the chopper in Half-Life 2: Episode Two without any misses.
      Cache Checker (10 points): Find every radar cache in the Under The Radar chapter.
      Gordon Propelled Rocket (5 points): Unlock the rocket launcher lambda cache in the Under The Radar chapter.
      Pedal to the Metal (5 points): Beat DOG in a race to the White Forest base.
      Little Rocket Man (30 points): Send the garden gnome into space.
      Neighborhood Watch (35 points): Save all buildings outside the missile silo from destruction.
      Payback (10 points): Kill a Hunter with its own flechettes.
      Lab Rat (5 points): Acquire the fully powered Aperture Science Handheld Portal Device in Portal.
      Fratricide (5 points): Do whatever it takes to survive in Portal.
      Partygoer (5 points): Make the correct party escort submission position decision in Portal.
      Heartbreaker (10 points): Complete Portal.
      Terminal Velocity (5 points): Fall 30,000 feet in Portal.
      Long Jump (5 points): Jump 300 feet in Portal.
      Cupcake (10 points): Beat two Portal advanced maps.
      Fruitcake (20 points): Beat four Portal advanced maps.
      Vanilla Crazy Cake (30 points): Beat all six Portal advanced maps.
      Basic Science (10 points): Earn bronze medals on all Portal challenges.
      Rocket Science (20 points): Earn silver medals on all Portal challenges.
      Aperture Science (40 points): Earn gold medals on all Portal challenges.
      Turret (5 points): Accumulate 10 turret kills with a single turret.
      Nemesis (5 points): Get five revenge kills.
      Hard to Kill (10 points): Get five kills in a row without dying.
      Master of Disguise (15 points): Trick an opposing medic into healing you.
      With Friends Like these… (10 points): Play in a game with seven or more players from your friends list.
      Dynasty (10 points): Win 20 games.
      Hardcore (15 points): Accumulate 1000 total kills.
      Powerhouse Offense (5 points): Win 2Fort with a shutout.
      Lightning Offense (10 points): Win Well in 5 minutes or less.
      Relentless Offense (20 points): Win Hydro without giving up a capture.
      Impenetrable Defense (10 points): Successfully defend Dustbowl without giving up a capture.
      Impossible Defense (30 points): Successfully defend Gravel Pit without giving up a capture.
      Head of the Class (5 points): Play a complete round with every class.
      World Traveler (5 points): Play a complete game on every map.
      Team Doctor (5 points): Accumulate 25000 heal points as a Medic.
      Flamethrower (5 points): Set five enemies on fire in 30 seconds.
      Atomizer (10 points): Disintegrate 15 soldiers by throwing them into a Combine ball field.
      Follow Freeman (10 points): Gain command of a squad of rebels in the uprising.
      Grey Matter (5 points): Get 25 headshots as a Sniper.
      Camera Shy (5 points): Detach security cameras from the walls.
      Friendly Fire (5 points): Knock down a turret with another turret.

    Additionally, there are eleven secret achievements:

      Defiant Achievement (5 points): At the beginning of Half-Life 2 where the carbine cop asks you to pick up the can, pick it up and hit him with it.
      Submissive (5 points): Put the can in the trash in Half-Life 2.
      Where Cubbage Fears to Tread (5 points): Defend Little Odessa from the gunship attack in Half-Life 2.
      Hallowed Ground (5 points): Escort Gregori safely through the church cemetery in Half-Life 2.
      Singularity Collapse (25 points): Destroy the Citadel’s reactor core in Half-Life 2.
      Twofer (5 points): Defeat both antlion guards outside the White Forest.
      Meet the Hunters (10 points): Survive the Hunter ambush with Alyx.
      Gunishment! (5 points): Destroy the Combine cannon in the junkyard.
      Quiet Mountain Getaway (10 points): Survive the ambush at White Forest Inn.
      Secondary Silo Secured (5 points): Secure the launch doors on missile silo 2.
      Defense of the Armament (20 points): Save the missile silo from the Combine offensive.